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The King of Fighters '98 Ultimate Match Final Edition + The King of Fighters 2002 Unlimited Match

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+4
beto
Putz Grila!
Henrico D. Santo
Antonio Neto
8 participantes

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curioso em saber o que sao essas correções visuais


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Hi all,

Now that there's a fairly uniform consensus that the 1.01 beta is a step forward from 1.00, we're going to make that live in the main branch to lock that in and make it available for everyone. We will continue to make improvements in the beta branch. So this is the new thread for "open issues".

For the benefit of users who have not participated in the 1.01 beta:

Version 1.01's major changes include: significant improvements to deal with the "spamming" that was compromising netcode, changes to the keyboard input code so that quarter/half-circles are easier to do on the keyboard, support for direction hats (D-pads) on non-XInput controllers, the ability to clear button assignments or swap assignments between P1 and P2, corrections to some graphical issues, and the option to turn off the border art.

We'd like to thank everyone who are helping us make KOF98UMFE a better product.

http://steamcommunity.com/app/222420/discussions/0/626329821029334186/

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Neto, esses erros gráficos devem ser aqueles que cheguei a apontar em um print meu no Steam;

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E ainda bem que deixaram tirar aquela art do Kyo e Iori que ficam direto no game, já que ele se mantem no 4:3. Eu curto a imagem, mas prefiro sem nada.

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Henrico D. Santo escreveu:
O chato é que o on-line é só com o 98 UM.

E eu querendo jogar o 98 clássico...


http://www.fightcade.com/

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Bug fixes:

* Several crashes and desync problems have been addressed

* Controls menu: More than 2 controllers are now supported (the 3rd and beyond control player 2), a problem was fixed when using the mouse to reassign game controller buttons, and button assignment will still work even if you have "stuck buttons" on your controller. (This last problem would affect the ability to reassign buttons on PS4 controllers, amongst others.)

* Graphics Setting menu: A potential seam in the demo sprites has been fixed, the Border option will now properly reset when you choose to restore defaults, and a problem has been fixed where it would sometimes say "CUSTOM" for the resolution even though you were using a preset.

* A further minor adjustment to keyboard controls.

* A safeguard has been added to stop the unlocked content from relocking in rare circumstances.

* Other minor UI adjustments.

New features:

* Added option to show inputs in Practice Mode screen (see "SHOW INPUTS" on Practice Mode's pause menu)

* The CONTROLS menu includes a TEST option (press [SP] or click on it) which will show you your inputs as you make them. This can help people test and practice HCF/HCB techniques if you are having difficulty with your keyboard.

* A new option in the NETWORK SETTING menu has been added that allows you to turn on an optional HUD element that will tell you what your current INPUT DELAY is in online games.

* A command line switch called "-norescan" has been added that will stop the game rescanning for game controllers once launched. If you find controllers disconnecting or changing assignment, try this option. It is activated by right clicking on the game in Library, selecting Properties, clicking on "Set Launch Options..." and entering "-norescan" (all lowercase, with the leading dash) in the Launch Options popup and clicking "OK". You may disable it by going to the same popup and deleting "-norescan".

* The game will make a sound when someone joins your lobby if you are hosting.

We'll let everyone know when the next beta is live, but as of today (January 19th), all branches should be up to date for everyone. The next beta feature planned is the direct UDP netcode option.

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Legal o suporte.

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http://store.steampowered.com/app/222440/

28 mas ta com desconto de 20%

libera dia 27 de fevereiro

descriptionThe King of Fighters '98 Ultimate Match Final Edition + The King of Fighters 2002 Unlimited Match - Página 5 EmptyRe: The King of Fighters '98 Ultimate Match Final Edition + The King of Fighters 2002 Unlimited Match

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É o 2002 né?

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s

vou pegar mas seila qdo

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Netcode pior que o do GGPU, e essa versão trocaram o k9999 por um clone genérico do clone genérico (k')

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dukemagus escreveu:
Netcode pior que o do GGPU, e essa versão trocaram o k9999 por um clone genérico do clone genérico (k')


tentaram deixar menos vergonhoso o plagio do tetsuo, a SNK nao aprovou o tributo.

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Passarei longe.

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acabei de jogar aki o 02um

cenarios de fundo sao 2d mas sao em alta definicao

musicas sao Arranged

mas continua com sprites originais sem filtro

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Antonio Neto escreveu:
acabei de jogar aki o 02um

cenarios de fundo sao 2d mas sao em alta definicao

musicas sao Arranged

mas continua com sprites originais sem filtro


vem com o 2002 original?

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Não.

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Antonio Neto escreveu:
Não.


:(

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