Guitto escreveu: Vi um comentário tão foda, que vou ter que postar aqui:
Malstrom discorda do Iwata:
Nintendo has the best track record for competition as a console company than any other in history.
In handhelds, Nintendo has dominated FOREVER surpassing twenty years. This is UNPRECEDENTED in history of any other industry. Many competitors have tried, and they have all failed. All. Have. Failed.
Yet, Iwata says Nintendo cannot compete.
When Donkey Kong became a huge hit in the United States, everyone thought Nintendo couldnt compete when MGM sued the Japanese company over the rights of King Kong. But MGM had its ass handed to them in the courts.
Yet, Iwata says Nintendo cannot compete.
When Nintendo hardware was introduced to the United States, it erupted into a popular culture phenomenon. Mario was EVERYWHERE. There was even Mario and Zelda cereal and TV shows. No one could compete with Nintendo. Atari tried to turn the US politicians and courts against Nintendo. They failed.
Yet, Iwata says Nintendo cannot compete.
When the Sega Genesis and Super Nintendo were neck to neck in the United States, Nintendo put out Donkey Kong Country, new marketing, and blasted Sega away to victory.
Yet, Iwata says Nintendo cannot compete.
While much is said about the PlayStation 1's dominance, the truth is that the N64 and PS1 were extremely competitive in the United States. Ultimately, the larger library and consistent releases won it for the PS1. N64 performed well in the US.
Yet, Iwata says Nintendo cannot compete.
The Wii Us failure mimics that of the Gamecube. The problem with the Gamecube was not that Nintendo was competing, it was the abandonment of game quality with goofy ass titles such as Super Mario Sunshine and Zelda: Wind Waker. If Gamecubes games were of the similar quality of the N64, it would have performed better.
Yet, Iwata says Nintendo cannot compete.
Game forum mythology says that the Wii was not designed to compete. But the truth was that it always was designed to compete. Nintendo deliberately made sure the Wii was launched at the same exact time the PS3 was. This was confirmed by an interview with Miyamoto. Using disruptive innovation instead of sustaining innovation is still competing. Blue Ocean is still competing. It is just competing with a different tactic.
Yet, Iwata says Nintendo cannot compete.
But let us look at the opposite: can Microsoft and Sony compete? Microsofts first Xbox sold as much as the Gamecube (and lost billions while the Gamecube was actually profitable). Is that what you call competition? Or is the Xbox 360 that cannot sell in non-English countries, lost billions, and came up in third place considered competition? Or what about the Xbox One which is already seen as a laughing stock?
Look at Sony. Sony has made five game consoles. Three of them were unable to compete (PlayStation 3, PSP, and Vita). The PS1 and PS2's success can be argued to be more on the competitions mistakes than on the correct things Sony did. There was nothing special about the PS1 and PS2 except their enormous game libraries which came largely from being a parasite of PC gaming. With PC gaming drained empty, Sony loses its biggest advantage (unless an indie game breaks big).
When you actually look at the history of gamings business, you find that Iwatas statement of Nintendo is not good at competition to be laughed out of town. Nintendo is sooo bad at competition that it always dominates the handheld market. Nintendo is soooo bad at competition that it kicked Sony and Microsofts asses (and took their names) during the 7th Generation.
Comentário muito bom, exceto a parte do GC: O Gamecube tem uma das melhores bibliotecas de jogos da Nintendo, eu diria que até melhor que o Wii e o N64. Ele não foi lá essas coisas comercialmente por outros motivos.
Mas a verdade é: A Nintendo tem total condições de competir! Quem não tem é o frutinha do Iwata!